I: Idea/Concept Phase - A game starts as some sort of idea. These are game ideas that might one day grow into prototypes.

Limit Quest: Development begins Summer 2010. A radical fraction called the "Ill-Behaved Function" breaches the jump discontinuity and invades the Rational Set. Ex-Transcendental Function agent Exponential i searches for the IBF's limit in the Jump Discontinuity.

BLDNG MAN: Development hell, more or less. The Balding Man confronts his terrible past/future.

Seeds of Insanity: V. Old incomplete prototypes exist. A procedurally generated platformer in which the Hero struggles to escape from an unstable pocket dimension.

Murdercars!!!!!!: Incomplete prototype; needs more thought. Car racing/shooter. Gas pedal fires machine guns, brake fires grenade launcher.

GrazerBeam: Partial prototypes exist. Bullet Hell Schmup with less shooting, more grazing. Blatantly stolen Inspired by Touhou series.

Legitimate Hacking: No Development. Command line hacking game. Bonus points for improvised technobabble.

Fourier Toy: Small, specialized versions exist. General tool for manipulating sounds in the frequency domain.

Some kind of space-sim: One day...
"In many branches of science, entropy is a measure of the disorder of a system." - Wikipedia