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An object protocol for the Icon language

This page describes how I do object-oriented programming in the Icon language. My example programs use some, but not all, of the classic object-oriented techniques.

Continue to the parts topic for a description of the actual Icon conventions.

Next: Parts of an Icon object
See also: Using the Cleanroom methodology with objects
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John W. Shipman,
Last updated: 2002/09/28 21:39:18