Rules for BACK POCKET 9-BALL
Except when clearly contradicted by these additional rules, the General Rules of Pocket Billiards apply.
In addition the BCA rules and regulations of 9-Ball will apply except
where specifically contradicted below.
Two individuals, or two teams.
Object balls numbered 1-9, plus the cue ball.
A diamond shaped rack is used. The 1-ball is at the head of the
diamond, on the foot spot. The long axis of the diamond is
along the table's long string. The 9-ball is at the center of
the rack and the 5-ball is at the tail of the rack. The other
balls can be placed randomly.
OBJECT OF THE GAME
To legally sink the 9-ball in your corner pocket at the head end of
DETERMINING OPENING BREAKER
Players will lag for the break. (For the remainder of the match, the
player winning the previous game will break).
DETERMINING PLAYER'S POCKET
Non-opening breaker (chip holder) will place a chip next to their pocket
before the break.
After each game the chip holder will move their chip to the other corner
pocket at the head of the table.
After the break, the chip may not be moved (i.e. if players forget to
switch pockets, their perspective pocket will remain the same as the
previous game [Note: the players, not the referee is responsible for
moving the chip]).
Ball and pocket.
BAD SHOT DEFINITION
When a player misses a called shot, pockets a ball on a safety, or
commits a foul.
A player will strike the lowest numbered ball on the table and, after
contact; at least one ball must hit a rail (with no balls pocketed).
BALL IN HAND DEFINITION
The referee will declare "ball in hand" after a foul is
committed and give the ball to the upcoming player (only then may player
touch the cue ball)
RULES OF PLAY
- In order to win, the player must legally pocket the 9-ball in
their pocket (at any time, any way, so long as it is called).
- For a legal Shot, after striking the lowest numbered ball on the
table, the player must pocket the called ball in the called
- For a legal Safety, after striking the lowest numbered ball on
the table, at least one ball must hit a rail (with no balls
- Before each shot, players must declare a Shot (i.e. ball and
pocket) or a Safety.
- If a player misses the called shot or pockets a ball on a called
safety, the upcoming player has the option of letting the
offending player shoot again. (Note: this is not considered a
foul, and only applies to non-breaking shots [i.e. breaking
player does not have to call a shot and will continue their turn
if pocketing any ball]).
- If the nine ball is illegally pocketed, it will be spotted on
the foot spot before the next shot is played.
- Cue Ball Scratch: The upcoming player will have ball in
- Object Balls or Cue Ball coming to rest anywhere except the
table surface or pocket (for an object ball): The upcoming
player will have ball in hand. The offending object balls (if
any) will be considered pocketed (except the nine ball, which
is spotted on the foot spot.
- Incidental Contact: The offending player will lose their
turn, upcoming player has the option of requesting the referee
to return ball(s) to location before incidental contact. After
referee finishes placement of the balls, the upcoming player
has ball in hand.
- First hitting a numbered ball, which is not the lowest on the
table: The upcoming player will have ball in hand.
- No balls contacting a rail after lowest numbered ball is hit:
The upcoming player will have ball in hand
- Masse Foul: the upcoming player will have ball in hand.
- Picking up any ball, removing any ball from a pocket, or
otherwise touching any ball (unless considered "Ball In
Hand" by referee): The upcoming player will have ball in
- Referee Fouls: Any foul assigned by the referee not
- After 3 consecutive fouls, the referee will declare the game over
(non-offending player is credited with the win).
- Fouling on the 9 ball is not considered a loss unless the 3
consecutive fouls rule applies.
- Pocketing the nine ball in opponent’s pocket: Player loses game.
- If the nine ball is moved during a bad shot, the opposing player
has the option of requesting the referee to replace the 9-ball to
the where it was before the bad shot stroke.
- For a legal break, the player must hit the one ball first and get
at least 4 balls to a rail or pocket.
- If any ball(s) are pocketed, the player will continue their turn
(Note: If the 9-ball is pocketed, it will be spotted on the foot
spot before the player will continue).
- Pushes will be allowed as per the BCA 9-ball regulations.
The referee will be responsible for racking, removing balls from the
pocket, and giving the cue ball to a player. They will also arrange to
have score kept and he will call all fouls.
These rules are used by Billy Aardd's Club, NMIMT, Socorro, NM.